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Octgn image packs conquest
Octgn image packs conquest




octgn image packs conquest

Half your creatures cost only one or two mana to play, so you can get them on the table quickly. Then you can start cautiously attacking again to get in those final points of damage. If your opponent manages to hold off your attackers, build a strong defense. To win with this deck, play your small creatures as quickly as you can to deal some early damage. The Life Boost deck lets you build your own army of Soldiers, with Angels to lead them. The 2 rares in this deck are Primeval Force and Rhox. Your opponents will be so busy trying to deal with your monsters that they won't be able to attack you. The key to winning with "Heavy Hitters" is to keep the big creatures coming. But sometimes it may be better to take out your opponent's blocker than to deal a little damage to your opponent. With the huge creature Rhox, this usually doesn't make much of a difference-your opponent will be finished soon enough. Remember that if you choose to hit your opponent, the blocker doesn't take any damage. Some of your creatures have the ability to deal combat damage to your opponent even if they're blocked. Your opponent's creature will probably end up in the graveyard instead of yours! Wait until one of your creatures would be destroyed, then play Giant Growth on that creature so it gets an extra boost. You usually don't want to use this card just to get in a little extra damage unless you can win by doing so. Giant Growth is an instant that gives one of your creatures +3/+3. Your opponent won't be able to stop your bigger creatures from charging right through. Wait until you have several creatures in play, and then play Lure on the smallest one. Lure is a creature enchantment that forces all your opponent's creatures to block the creature that's enchanted with Lure (if they can). Two cards in "Heavy Hitters" are kind of tricky to use. Luckily for you, "Heavy Hitters" gives you plenty of things to play using all that mana. With help from cards like Elvish Pioneer, Fyndhorn Elder, Wood Elves, and Rampant Growth, you'll have access to more mana than most players would know what to do with. The first thing you need to do when playing Heavy Hitters is to build up your mana base. After all, what could be more fun than smacking your opponent around with humongous monsters? If the Heavy Hitters deck feels a little bulky when you pick it up, it's because the creatures inside it are really, really big.

octgn image packs conquest

The 2 rares in this deck are Disrupting Scepter and Larceny. If you have Larceny and Abyssal Specter on the table, your opponent has to discard two cards every time the Specter strikes! Add Larceny to the mix, and your nearly unblockable creature causes more discarding when it hits your opponent. Try using the fearsome Severed Legion (which can be blocked only by black and artifact creatures) to creep through your opponent's defenses. Deathgazer, Dark Banishing, and Sever Soul should take care of any pesky creatures that try to get in your way. Combine a Megrim or two with Abyssal Specter, a creature that forces a discard when it hits your opponent, and the damage adds up quickly.īe careful not to have so much fun making your opponent discard that you forget about threats already in play. While you're at it, why not add injury to the insult? Megrim deals 2 damage to a player whenever he or she discards a card from his or her hand.

octgn image packs conquest

Then take a close look at the cards and choose the one you're least able to deal with. Try to memorize what's there so you'll be prepared to react to incoming spells.

octgn image packs conquest

When you play Coercion, you get to look at your opponent's hand.

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If he or she manages to play creature threats, feel free to throw the Rats in front of enemy attackers to stall out your opponent's plans. After they finish their job of chewing away an opponent's card, send them over to gnaw on your opponent. Ravenous Rats are good for a quick start. Keep the pressure on, and eventually your opponent will have access to only one the card each turn. You want to get all those cards out of your opponent's hand before he or she gets a chance to play them. Your plan is to use your discard spells and abilities to cripple your opponents-they can't play what they can't hold on to!Įarly in the game, play any spells you draw that make your opponent discard cards. The "Expulsion" deck is all about making your opponent discard cards.






Octgn image packs conquest